NPTEL Computer Graphics Assignment 1 Answers 2022

NPTEL Computer Graphics Assignment 1 Answers 2022:- Hello students in this article we are going to share NPTEL Computer Graphics Assignment week 1 answers. All the Answers are provided below to help the students as a reference, You must submit your assignment with your own knowledge.

NPTEL Computer Graphics Assignment 1 Answers 2022

1. What do we do in CG?

a. We generate 2D image and display on a screen.
b. We generate 3D image and display on a screen.
c. Both a, and b.
d. None of these.

Answer:- a

2. What does the video memory do?

a. It stores the image in the form of string of 0 and 1, which is generated by display controller.
b. It stores the image in the form of string of 0 and 1, which is generated by video controller.
c. It stores the videos, which is generated by display controller.
d. All of the above.

Answer:- a

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NPTEL Computer Graphics Assignment 1 Answers 2022

3. Which among the following is correct?

a. We can use a raster scan method to render a vector graphics but cannot use a vector scan method to render a raster graphics.
b. We can use a vector scan method to render a raster graphics but cannot use a raster scan method to render a vector graphics.
c. We can use a raster scan method to render a vector graphics and vice versa.
d. We can use only raster scan method to render a raster graphics and only vector screen method to render vector graphics.

Answer:- c

4. Computer graphics are used in mobile phones, information kiosks at popular spots such as airports, ATMS, large displays at open air music concerts, air traffic control panels, and so on.

a. True
b. False

Answer:- a

5. The term “Computer Graphics” was coined in

a. 1860
b. 1869
c. 1960
d. 1965

Answer:- c

6. The process of removing objects that lie outside view volume is called

a. clipping
b. projection transformation
c. hidden surface removal
d. hidden surface detection

Answer:- a

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NPTEL Computer Graphics Assignment 1 Answers 2022

7. How many phases are there in the evolution of computer graphics?

a. 1
b. 2
c. 4
d. 10

Answer:- c

8. How many stages are there in 3D graphics pipeline?

a. 1
b. 4
c. 0
d. 5

Answer:- d

9. The “childhood” phase in the evolution of computer graphics was the period 1964-1970.

a. True
b. False

Answer:- For Answer Click Here

10. First stage of the 3D graphics pipeline is “object representation”.

a. True
b. False

Answer:- a

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What is Computer Graphics?

Computer graphics is one of the fundamental aspects of any computing system. Its primary role is to render the digital content (0’s and 1’s) in a human-comprehensible form on the computer screen. The rendering follows a series of stages, collectively known as the graphics pipeline. In this course, we will introduce the pipeline and its stages. The topics covered include various object representation techniques followed by the pipeline stages of modeling transformation, 3D to 2D viewing transformation, clipping and hidden surface removal and scan conversion (rendering). We shall follow the stages of the 3D graphics pipeline. In order to complete the coverage, we shall also briefly introduce the present day graphics hardware (I/O devices, GPU) and the widely popular openGL graphics library.

COURSE LAYOUT

  • Week 1: Introduction – historical evolution, issues and challenges, graphics pipeline, hardware and software basics
  • Week 2: Object representation – boundary representation, splines, space partitioning
  • Week 3:  Modeling transformations – matrix representation, homogeneous coordinate system, composition, 3D transformations
  • Week 4: Illumination and shading – background, simple lighting model, shading models, intensity representation, color models, texture synthesis
  • Week 5: 3D viewing – viewing pipeline, view coordinate system, viewing transformation, projection, window-viewport transformation
  • Week 6: Clipping and hidden surface removal – clipping in 2D. 3D clipping algorithms, hidden surface removal
  • Week 7:  Rendering – scan conversion of line, circle, fill-area and characters, anti-aliasing
  • Week 8: Graphics hardware and software – generic architecture, I/O, GPU, Shader programming, graphics software (openGL)

CERTIFICATE

The course is free to enroll and learn from. But if you want a certificate, you have to register and write the proctored exam conducted by us in person at any of the designated exam centres.
The exam is optional for a fee of Rs 1000/- (Rupees one thousand only).
Date and Time of Exams: 25 September 2022 Morning session 9am to 12 noon; Afternoon Session 2pm to 5pm.
Registration url: Announcements will be made when the registration form is open for registrations.
The online registration form has to be filled and the certification exam fee needs to be paid. More details will be made available when the exam registration form is published. If there are any changes, it will be mentioned then.
Please check the form for more details on the cities where the exams will be held, the conditions you agree to when you fill the form etc.

CRITERIA TO GET A CERTIFICATE

Average assignment score = 25% of average of best 6 assignments out of the total 8 assignments given in the course.
Exam score = 75% of the proctored certification exam score out of 100

Final score = Average assignment score + Exam score

YOU WILL BE ELIGIBLE FOR A CERTIFICATE ONLY IF AVERAGE ASSIGNMENT SCORE >=10/25 AND EXAM SCORE >= 30/75. If one of the 2 criteria is not met, you will not get the certificate even if the Final score >= 40/100.

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